Искам да променя speedOfRectangle след създаване на няколко правоъгълника (SKShapeNodes).
func wait(factor: CGFloat = 1) -> SKAction {
return SKAction.waitForDuration(NSTimeInterval(rectHeight * speedOfRectangle * distanceBetweenRectangles / factor))
}
let spawnSequence = SKAction.sequence([wait(), increaseCounter, spawnAction])
let spawnSequenceForever = SKAction.repeatActionForever(spawnSequence)
worldNode.runAction(spawnSequenceForever)
Как да правите промени в SKActions периодично?