Следя за връзки чрез универсално приложение на Windows и бих искал да се свържа с това приложение чрез конзолно приложение на Windows. Направих основен код, който според мен трябва да се свърже, но получавам грешка при изчакване от конзолното приложение.
{"A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 192.168.0.5:1771"}
Универсалното приложение на Windows никога дори не влиза във функцията за получена връзка.
Сървърът (UWP):
public async void SetupServer()
{
try
{
//Create a StreamSocketListener to start listening for TCP connections.
Windows.Networking.Sockets.StreamSocketListener socketListener = new Windows.Networking.Sockets.StreamSocketListener();
//Hook up an event handler to call when connections are received.
socketListener.ConnectionReceived += SocketListener_ConnectionReceived;
//Get Our IP Address that we will host on.
IReadOnlyList<HostName> hosts = NetworkInformation.GetHostNames();
HostName myName = hosts[3];
//Assign our IP Address
ipTextBlock.Text = myName.DisplayName+":1771";
ipTextBlock.Foreground = new SolidColorBrush(Windows.UI.Color.FromArgb(255,0,255,0));
//Start listening for incoming TCP connections on the specified port. You can specify any port that' s not currently in use.
await socketListener.BindEndpointAsync(myName, "1771");
}
catch (Exception e)
{
//Handle exception.
}
}
Клиентът (конзолно приложение):
static void Main(string[] args)
{
try
{
byte[] data = new byte[1024];
int sent;
string ip = "192.168.0.5";
int port = 1771;
IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(ip), port);
TcpClient client = new TcpClient();
client.Connect(ipep); //**************Stalls HERE************
using (NetworkStream ns = client.GetStream())
{
using (StreamReader sr = new StreamReader(ns))
{
using (StreamWriter sw = new StreamWriter(ns))
{
sw.WriteLine("Hello!");
sw.Flush();
System.Threading.Thread.Sleep(1000);
Console.WriteLine("Response: " + sr.ReadLine());
}
}
}
}
catch (Exception e)
{
}
}