Android медиен плейър - възпроизвеждане от мрежов поток

Опитвам се да направя андроид медиен плейър, който трябва да възпроизвежда медиите от мрежов поток. Знам, че може да възпроизвежда медии, които се предават по RTSP или HTTP, но моят случай е различен.

Нямам сървър за поточно предаване на медии и ако възнамерявам да използвам такъв, ще трябва да го модифицирам.

Това, което се опитвам да направя, е да предавам поточно видеото, което се заснема от камерата на android, към сървъра, да направя малка модификация във видеото (като промяна на цвета или прилагане на някакъв ефект и т.н.) и да го предавам обратно към телефона. Така че обикновено екранът ми е разделен на 2 части, едната е за възходящо предаване, а другата показва поточно предавано видео.

Сега това, което правя, е да заснема видеото на sdcard и в същото време го чета и предавам в мрежата. В уеб частта заснема видеоклипа (запазвам го във файл [също така мога да възпроизвеждам видеоклипа на сървъра]) и го изпращам обратно на телефона. На телефона мога да го получа, но не мога да разбера как да конвертирам този поток в правилния формат, така че да мога да го пусна в VideoPlayer.

Открих също, че MediaPlayer предоставя някакъв метод за възпроизвеждане на видеото от FileDescriptor, така че мога ли да създам FileDescriptor от сокета и да го предам на MediaPlayer? Ще работи ли този метод? Възможно ли е да го направя без RTSP или HTTP?


person Vinod Maurya    schedule 05.05.2011    source източник


Отговори (1)


    package com.pocketjourney.media;

import java.io.BufferedInputStream;

/**
 * MediaPlayer does not yet support streaming from external URLs so this class provides a pseudo-streaming function
 * by downloading the content incrementally & playing as soon as we get enough audio in our temporary storage.
 */
public class StreamingMediaPlayer {

    private static final int INTIAL_KB_BUFFER =  96*10/8;//assume 96kbps*10secs/8bits per byte

    private TextView textStreamed;

    private ImageButton playButton;

    private ProgressBar progressBar;

    //  Track for display by progressBar
    private long mediaLengthInKb, mediaLengthInSeconds;
    private int totalKbRead = 0;

    // Create Handler to call View updates on the main UI thread.
    private final Handler handler = new Handler();

    private MediaPlayer     mediaPlayer;

    private File downloadingMediaFile; 

    private boolean isInterrupted;

    private Context context;

    private int counter = 0;

    public StreamingMediaPlayer(Context  context,TextView textStreamed, ImageButton playButton, Button  streamButton,ProgressBar    progressBar) 
    {
        this.context = context;
        this.textStreamed = textStreamed;
        this.playButton = playButton;
        this.progressBar = progressBar;
    }

    /**  
     * Progressivly download the media to a temporary location and update the MediaPlayer as new content becomes available.
     */  
    public void startStreaming(final String mediaUrl, long  mediaLengthInKb, long   mediaLengthInSeconds) throws IOException {

        this.mediaLengthInKb = mediaLengthInKb;
        this.mediaLengthInSeconds = mediaLengthInSeconds;

        Runnable r = new Runnable() {   
            public void run() {   
                try {   
                    downloadAudioIncrement(mediaUrl);
                } catch (IOException e) {
                    Log.e(getClass().getName(), "Unable to initialize the MediaPlayer for fileUrl=" + mediaUrl, e);
                    return;
                }   
            }   
        };   
        new Thread(r).start();
    }

    /**  
     * Download the url stream to a temporary location and then call the setDataSource  
     * for that local file
     */  
    public void downloadAudioIncrement(String mediaUrl) throws IOException {

        URLConnection cn = new URL(mediaUrl).openConnection();   
        cn.connect();   
        InputStream stream = cn.getInputStream();
        if (stream == null) {
            Log.e(getClass().getName(), "Unable to create InputStream for mediaUrl:" + mediaUrl);
        }

        downloadingMediaFile = new File(context.getCacheDir(),"downloadingMedia.dat");

        // Just in case a prior deletion failed because our code crashed or something, we also delete any previously 
        // downloaded file to ensure we start fresh.  If you use this code, always delete 
        // no longer used downloads else you'll quickly fill up your hard disk memory.  Of course, you can also 
        // store any previously downloaded file in a separate data cache for instant replay if you wanted as well.
        if (downloadingMediaFile.exists()) {
            downloadingMediaFile.delete();
        }

        FileOutputStream out = new FileOutputStream(downloadingMediaFile);   
        byte buf[] = new byte[16384];
        int totalBytesRead = 0, incrementalBytesRead = 0;
        do {
            int numread = stream.read(buf);   
            if (numread <= 0)   
                break;   
            out.write(buf, 0, numread);
            totalBytesRead += numread;
            incrementalBytesRead += numread;
            totalKbRead = totalBytesRead/1000;

            testMediaBuffer();
            fireDataLoadUpdate();
        } while (validateNotInterrupted());   
            stream.close();
        if (validateNotInterrupted()) {
            fireDataFullyLoaded();
        }
    }  

    private boolean validateNotInterrupted() {
        if (isInterrupted) {
            if (mediaPlayer != null) {
                mediaPlayer.pause();
                //mediaPlayer.release();
            }
            return false;
        } else {
            return true;
        }
    }


    /**
     * Test whether we need to transfer buffered data to the MediaPlayer.
     * Interacting with MediaPlayer on non-main UI thread can causes crashes to so perform this using a Handler.
     */  
    private void  testMediaBuffer() {
        Runnable updater = new Runnable() {
            public void run() {
                if (mediaPlayer == null) {
                    //  Only create the MediaPlayer once we have the minimum buffered data
                    if ( totalKbRead >= INTIAL_KB_BUFFER) {
                        try {
                            startMediaPlayer();
                        } catch (Exception e) {
                            Log.e(getClass().getName(), "Error copying buffered conent.", e);               
                        }
                    }
                } else if ( mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000 ){ 
                    //  NOTE:  The media player has stopped at the end so transfer any existing buffered data
                    //  We test for < 1second of data because the media player can stop when there is still
                    //  a few milliseconds of data left to play
                    transferBufferToMediaPlayer();
                }
            }
        };
        handler.post(updater);
    }

    private void startMediaPlayer() {
        try {   
            File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");

            // We double buffer the data to avoid potential read/write errors that could happen if the 
            // download thread attempted to write at the same time the MediaPlayer was trying to read.
            // For example, we can't guarantee that the MediaPlayer won't open a file for playing and leave it locked while 
            // the media is playing.  This would permanently deadlock the file download.  To avoid such a deadloack, 
            // we move the currently loaded data to a temporary buffer file that we start playing while the remaining 
            // data downloads.  
            moveFile(downloadingMediaFile,bufferedFile);

            Log.e(getClass().getName(),"Buffered File path: " + bufferedFile.getAbsolutePath());
            Log.e(getClass().getName(),"Buffered File length: " + bufferedFile.length()+"");

            mediaPlayer = createMediaPlayer(bufferedFile);

            // We have pre-loaded enough content and started the MediaPlayer so update the buttons & progress meters.
            mediaPlayer.start();
            startPlayProgressUpdater();         
            playButton.setEnabled(true);
        } catch (IOException e) {
            Log.e(getClass().getName(), "Error initializing the MediaPlayer.", e);
            return;
        }   
    }

    private MediaPlayer createMediaPlayer(File mediaFile)
    throws IOException {
        MediaPlayer mPlayer = new MediaPlayer();
        mPlayer.setOnErrorListener(
                new MediaPlayer.OnErrorListener() {
                    public boolean onError(MediaPlayer mp, int what, int extra) {
                        Log.e(getClass().getName(), "Error in MediaPlayer: (" + what +") with extra (" +extra +")" );
                        return false;
                    }
                });

        //  It appears that for security/permission reasons, it is better to pass a FileDescriptor rather than a direct path to the File.
        //  Also I have seen errors such as "PVMFErrNotSupported" and "Prepare failed.: status=0x1" if a file path String is passed to
        //  setDataSource().  So unless otherwise noted, we use a FileDescriptor here.
        FileInputStream fis = new FileInputStream(mediaFile);
        mPlayer.setDataSource(fis.getFD());
        mPlayer.prepare();
        return mPlayer;
    }

    /**
     * Transfer buffered data to the MediaPlayer.
     * NOTE: Interacting with a MediaPlayer on a non-main UI thread can cause thread-lock and crashes so 
     * this method should always be called using a Handler.
     */  
    private void transferBufferToMediaPlayer() {
        try {
            // First determine if we need to restart the player after transferring data...e.g. perhaps the user pressed pause
            boolean wasPlaying = mediaPlayer.isPlaying();
            int curPosition = mediaPlayer.getCurrentPosition();

            // Copy the currently downloaded content to a new buffered File.  Store the old File for deleting later. 
            File oldBufferedFile = new File(context.getCacheDir(),"playingMedia" + counter + ".dat");
            File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");

            //  This may be the last buffered File so ask that it be delete on exit.  If it's already deleted, then this won't mean anything.  If you want to 
            // keep and track fully downloaded files for later use, write caching code and please send me a copy.
            bufferedFile.deleteOnExit();   
            moveFile(downloadingMediaFile,bufferedFile);

            // Pause the current player now as we are about to create and start a new one.  So far (Android v1.5),
            // this always happens so quickly that the user never realized we've stopped the player and started a new one
            mediaPlayer.pause();

            // Create a new MediaPlayer rather than try to re-prepare the prior one.
            mediaPlayer = createMediaPlayer(bufferedFile);
            mediaPlayer.seekTo(curPosition);

            //  Restart if at end of prior buffered content or mediaPlayer was previously playing.  
            //  NOTE:  We test for < 1second of data because the media player can stop when there is still
            //  a few milliseconds of data left to play
            boolean atEndOfFile = mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000;
            if (wasPlaying || atEndOfFile){
                mediaPlayer.start();
            }

            // Lastly delete the previously playing buffered File as it's no longer needed.
            oldBufferedFile.delete();

        }catch (Exception e) {
            Log.e(getClass().getName(), "Error updating to newly loaded content.", e);                  
        }
    }

    private void fireDataLoadUpdate() {
        Runnable updater = new Runnable() {
            public void run() {
                textStreamed.setText((totalKbRead + " Kb read"));
                float loadProgress = ((float)totalKbRead/(float)mediaLengthInKb);
                progressBar.setSecondaryProgress((int)(loadProgress*100));
            }
        };
        handler.post(updater);
    }

    private void fireDataFullyLoaded() {
        Runnable updater = new Runnable() { 
            public void run() {
                transferBufferToMediaPlayer();

                // Delete the downloaded File as it's now been transferred to the currently playing buffer file.
                downloadingMediaFile.delete();
                textStreamed.setText(("Audio full loaded: " + totalKbRead + " Kb read"));
            }
        };
        handler.post(updater);
    }

    public MediaPlayer getMediaPlayer() {
        return mediaPlayer;
    }

    public void startPlayProgressUpdater() {
        float progress = (((float)mediaPlayer.getCurrentPosition()/1000)/mediaLengthInSeconds);
        progressBar.setProgress((int)(progress*100));

        if (mediaPlayer.isPlaying()) {
            Runnable notification = new Runnable() {
                public void run() {
                    startPlayProgressUpdater();
                }
            };
            handler.postDelayed(notification,1000);
        }
    }    

    public void interrupt() {
        playButton.setEnabled(false);
        isInterrupted = true;
        validateNotInterrupted();
    }

    /**
     *  Move the file in oldLocation to newLocation.
     */
    public void moveFile(File   oldLocation, File   newLocation)
    throws IOException {

        if ( oldLocation.exists( )) {
            BufferedInputStream  reader = new BufferedInputStream( new FileInputStream(oldLocation) );
            BufferedOutputStream  writer = new BufferedOutputStream( new FileOutputStream(newLocation, false));
            try {
                byte[]  buff = new byte[8192];
                int numChars;
                while ( (numChars = reader.read(  buff, 0, buff.length ) ) != -1) {
                    writer.write( buff, 0, numChars );
                }
            } catch( IOException ex ) {
                throw new IOException("IOException when transferring " + oldLocation.getPath() + " to " + newLocation.getPath());
            } finally {
                try {
                    if ( reader != null ){                      
                        writer.close();
                        reader.close();
                    }
                } catch( IOException ex ){
                    Log.e(getClass().getName(),"Error closing files when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() ); 
                }
            }
        } else {
            throw new IOException("Old location does not exist when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
        }
    }
}

опитайте се да използвате това

person Nam Vu    schedule 03.08.2012
comment
Както виждам, първо изтегляте файла, след което го възпроизвеждате; Има ли все пак директно възпроизвеждане на мрежов UDP поток? Опитвам се да направя това и не знам дали трябва да използвам специално приложение; или плейър или мога да използвам възможностите за декодиране на медии на моята платформа директно чрез някакъв код като този. - person sajad; 11.10.2012